- Documentation
- Server events
- onPlayerLogin
Event
onPlayerLogin
A player logged in to a server account (logIn).
Handler
addEventHandler("onPlayerLogin", root, function(thePreviousAccount, theCurrentAccount) ... end)Parameters
thePreviousAccountaccount- Previous account (guest).
theCurrentAccountaccount- New account.
Source
source is the player.
cancelEvent() blocks the login.
Example
addEventHandler("onPlayerLogin", root, function(_, account)
setPlayerMoney(source, tonumber(getAccountData(account, "pieniadze")) or 0)
end)
See also
onPlayerLogoutA player logged out of an account.logInLogs a player into an account. FiresonPlayerLogin. An account can be logged in by only one player at a time.getAccountDataReturns account data stored under a key. Account data is persistent: it stays after the player leaves and after a server restart.