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  2. Client functions

Client functions

Functions available in type="client" scripts. They run in each player's game separately: drawing, keys, interface.

Shared functions work here too. For example setTimer and getElementPosition are in Shared functions.

New functions and events! 4

Audio 9

Blips 1

Browser 45

Camera 13

Chat and console 1

Clothes 3

Collision shapes 3

Cursor 5

Discord 10

Drawing (dx) 91

Effects 21

Elements 14

Events 1

Game engine 82

Input and controls 11

Interface (GUI) 145

Miscellaneous 15

Particles 1

Peds 7

Players 2

Shaders 9

Sound (client) 27

Vehicles 1

Weapons 2

World 10