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  2. Client functions
  3. getMeshObjectState

Function

getMeshObjectState

ClientGame engineTrilogy Hub only

Returns the object state in the game: "czeka" (waiting), "gotowy" (ready) or "blad:..." (error).

Syntax

string getMeshObjectState(meshobject meshObject)

Arguments

meshObjectmeshobject
The object.

Returns

The state.

Example

outputChatBox(getMeshObjectState(statue))

See also