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  2. Client functions
  3. engineRestoreBlipIcon

Function

engineRestoreBlipIcon

ClientGame engineTrilogy Hub only

Restores the game icon after engineReplaceBlipIcon. Without an argument it restores every icon replaced by this resource.

Syntax

bool engineRestoreBlipIcon([int iconID = nil])

Arguments

iconIDint, optional = nil
Icon number 0-63; omitted = every icon of this resource.

Returns

true when something was restored.

Example

engineRestoreBlipIcon(40)

See also