- Documentation
- Client functions
- engineLoadAsset
Function
engineLoadAsset
Loads a game engine (Unreal) asset by path, e.g. a model or a material from the game files. Pass the handle to engineReplaceModel.
Syntax
asset engineLoadAsset(string path)Arguments
pathstring- The engine asset path.
Returns
The handle or false.
Example
-- ścieżkę zasobu silnika znajdziesz w trybie deweloperskim przez findEngineObject
local asset = engineLoadAsset("/Game/...")
if asset then engineReplaceModel(asset, 411) end