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  1. Documentation
  2. Client functions
  3. engineStreamingFreeUpMemory

Function

engineStreamingFreeUpMemory

ClientGame engineIdentical to MTA:SA

Asks the game to free streaming memory.

Syntax

bool engineStreamingFreeUpMemory(int bytes)

Arguments

bytesint
How many bytes to free.

Returns

true on success.

Example

engineStreamingFreeUpMemory(64 * 1024 * 1024)

See also