- Documentation
- Client functions
- engineSetModelVisibleTime
Function
engineSetModelVisibleTime
Sets the game hours (0-24) when objects of this model from createObject are visible; outside them they are hidden. From > to means across midnight (e.g. 20 and 6 = at night), 0 and 24 = always.
Syntax
bool engineSetModelVisibleTime(int modelID, int hourOn, int hourOff)Arguments
modelIDint- The model.
hourOnint- From hour.
hourOffint- To hour.
Returns
true on success.
Example
Script-placed lamps visible only at night.
engineSetModelVisibleTime(1226, 20, 6)