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  1. Documentation
  2. Client functions
  3. engineStreamingGetModelLoadState

Function

engineStreamingGetModelLoadState

ClientGame engineIdentical to MTA:SA

Tells whether a model is loaded: "loaded", "loading" or "notloaded".

Syntax

string engineStreamingGetModelLoadState(int modelID)

Arguments

modelIDint
The model.

Returns

The state.

Example

outputChatBox(engineStreamingGetModelLoadState(3458))

See also