ServersYour serverFor creatorsForumFAQDocumentationSecurity
Download the launcher
  1. Documentation
  2. Client functions
  3. setElementPreviewTarget

Function

setElementPreviewTarget

ClientGame engineTrilogy Hub only

Changes the preview target (an element, a model object or false = the scene).

Syntax

bool setElementPreviewTarget(preview preview, element|bool target)

Arguments

previewpreview
The preview.
targetelement|bool
The new target.

Returns

true on success.

Example

setElementPreviewTarget(preview, localPlayer)

See also