- Documentation
- Client functions
- getWorldPointOcclusionInfo
Function
getWorldPointOcclusionInfo
Returns the occlusion check state: whether it is on (enabled), whether the game answers (available), the number of checks (checks), the queue (queue) and stored points (cached).
Syntax
table getWorldPointOcclusionInfo()Returns
A state table.
Example
local info = getWorldPointOcclusionInfo()
outputChatBox("Kolejka: " .. info.queue)