- Documentation
- Client functions
- fxAddTyreBurst
Function
fxAddTyreBurst
A one-shot particle effect: a tyre burst.
Syntax
bool fxAddTyreBurst(float posX, float posY, float posZ, float dirX, float dirY, float dirZ)Arguments
posXfloat- X position.
posYfloat- Y position.
posZfloat- Z position.
dirXfloat- Direction X.
dirYfloat- Direction Y.
dirZfloat- Direction Z.
Returns
true if the effect was created.
Example
bindKey("e", "down", function()
local x, y, z = getElementPosition(localPlayer)
fxAddTyreBurst(x, y, z + 1, 0, 0, 1)
end)
Notes
The game does not draw this yet. The function exists so existing scripts run without errors, but in this version the effect does not appear and the function returns false.