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  1. Documentation
  2. Client events
  3. onClientPlayerMarkerLeave

Event

onClientPlayerMarkerLeave

ClientBrowserTrilogy Hub only

A player left a marker, in this game. The source is the player.

Handler

addEventHandler("onClientPlayerMarkerLeave", root, function(markerLeft, matchingDimension) ... end)

Parameters

markerLeftmarker
The marker.
matchingDimensionbool
Whether in the same dimension.

Source

source is the player.

Example

addEventHandler("onClientPlayerMarkerLeave", localPlayer, function(marker)
    outputChatBox("Opuściłeś znacznik")
end)

See also