- Documentation
- Client events
- onClientRestore
Event
onClientRestore
The game window came back to the foreground after being minimized or Alt+Tab.
Handler
addEventHandler("onClientRestore", root, function(didClearRenderTargets) ... end)Parameters
didClearRenderTargetsbool- Always
false: render targets (dxCreateRenderTarget) are kept in program memory and nothing in them is lost, so there is no need to redraw them.
Source
source is root.
Example
addEventHandler("onClientRestore", root, function(cleared)
if cleared then
-- tutaj odrysowanie render targetow (w Trilogy Hub nie bywa potrzebne)
end
triggerServerEvent("afk", localPlayer, false)
end)
addEvent("afk", true)
addEventHandler("afk", root, function(away)
setElementData(client, "afk", away)
end)