- Documentation
- Shared functions
- setCameraTarget
Function
setCameraTarget
Puts the camera behind the player or makes it follow another element (e.g. when spectating).
Syntax
Server
bool setCameraTarget(player thePlayer [, element target = thePlayer])Client
bool setCameraTarget(element target)Arguments
thePlayerplayer- The player (server only).
targetelement, optional = gracz- The element to follow.
Returns
true on success.
Example
addCommandHandler("spec", function(player, cmd, name)
local target = name and getPlayerFromName(name)
setCameraTarget(player, target or player)
end)