- Documentation
- Server functions
- breakObject
Function
breakObject
Breaks a breakable object: the object disappears for players and the server fires onObjectBreak. Does nothing for unbreakable objects.
Syntax
bool breakObject(object theObject)Arguments
theObjectobject- The object.
Returns
true when broken.
Example
local glass = createObject(1649, 2495, -1660, 14, 0, 0, 0, true)
setTimer(function() breakObject(glass) end, 5000, 1)