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  1. Documentation
  2. Shared functions
  3. isPlayerHudComponentVisible

Function

isPlayerHudComponentVisible

Checks whether a game HUD component is visible for the player (according to setPlayerHudComponentVisible). A component with no setting of its own follows "all".

Syntax

Server

bool isPlayerHudComponentVisible(player thePlayer, string component)

Client

bool isPlayerHudComponentVisible(string component)

Arguments

thePlayerplayer
The player (server only).Different type in MTA:SA: string component
componentstring
Component name (see getHudComponentNames).Not in MTA:SA

Differences from MTA:SA

  • Arguments in a different colour differ from MTA:SA.

In MTA:SA

isPlayerHudComponentVisible(string component)

Returns

true if visible; false also for an unknown component.

Example

if isPlayerHudComponentVisible(player, "radar") then
    setPlayerHudComponentVisible(player, "radar", false)
end

See also