- Documentation
- Server functions
- setPedFootBloodEnabled
Function
setPedFootBloodEnabled
Stores whether a ped should leave bloody footprints (like after stepping in a pool of blood in GTA). In Trilogy Hub this is state for scripts returned by isPedFootBloodEnabled; the game does not draw footprints based on it.
Syntax
bool setPedFootBloodEnabled(ped ped, bool value)Arguments
pedped- A player or an NPC.
valuebooltrue= leaves footprints.
Returns
true on success.
Example
setPedFootBloodEnabled(player, true)
Notes
State for scripts.