- Documentation
- Server functions
- setPedTargetingMarkerEnabled
Function
setPedTargetingMarkerEnabled
Stores whether a targeting marker (the triangle above the locked-on person's head) should be visible above a ped's target. In Trilogy Hub this is state for scripts returned by isPedTargetingMarkerEnabled; the game does not hide the marker based on it. true by default.
Syntax
bool setPedTargetingMarkerEnabled(ped ped, bool value)Arguments
pedped- A player or an NPC.Different type in MTA:SA: bool enabled
valuebooltrue= marker visible.Not in MTA:SA
Differences from MTA:SA
- Arguments in a different colour differ from MTA:SA.
In MTA:SA
setPedTargetingMarkerEnabled(bool enabled)Returns
true on success.
Example
setPedTargetingMarkerEnabled(player, false)
Notes
State for scripts.