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  3. setPedTargetingMarkerEnabled

Function

setPedTargetingMarkerEnabled

Stores whether a targeting marker (the triangle above the locked-on person's head) should be visible above a ped's target. In Trilogy Hub this is state for scripts returned by isPedTargetingMarkerEnabled; the game does not hide the marker based on it. true by default.

Syntax

bool setPedTargetingMarkerEnabled(ped ped, bool value)

Arguments

pedped
A player or an NPC.Different type in MTA:SA: bool enabled
valuebool
true = marker visible.Not in MTA:SA

Differences from MTA:SA

  • Arguments in a different colour differ from MTA:SA.

In MTA:SA

setPedTargetingMarkerEnabled(bool enabled)

Returns

true on success.

Example

setPedTargetingMarkerEnabled(player, false)

Notes

State for scripts.

See also