- Documentation
- Server functions
- fireWeapon
Function
fireWeapon
Fires one shot from a scripted weapon at its current target. Uses one round from the clip.
Syntax
bool fireWeapon(weapon weapon)Arguments
weaponweapon- The scripted weapon.
Returns
false if the weapon is not ready (getWeaponState) or the clip is empty.
Example
setWeaponTarget(turret, 2500.0, -1660.0, 13.5)
setTimer(function()
if not fireWeapon(turret) then
setWeaponClipAmmo(turret, 30)
end
end, 200, 0)