- Documentation
- Server functions
- setWeaponAmmo
Function
setWeaponAmmo
Sets ammo. For a ped it sets the ammo of a given weapon; for a scripted weapon it sets its reserve.
Syntax
Ped
bool setWeaponAmmo(ped thePed, int weapon, int ammo [, int ammoInClip])Scripted weapon
bool setWeaponAmmo(weapon theWeapon, int ammo)Arguments
thePedped/weapon- A ped or a scripted weapon.
weaponint- Weapon ID (for a ped).
ammoint- Amount of ammo.
ammoInClipint, optional = nil- Rounds in the clip (for a ped).
Returns
true on success.
Example
setWeaponAmmo(player, 31, 500)
setWeaponAmmo(turret, 1000)