- Documentation
- Server functions
- setWeaponFlags
Function
setWeaponFlags
Sets a scripted weapon flag (name and value) or several flags at once from a table.
Syntax
bool setWeaponFlags(weapon weapon, string/table flagOrTable [, mixed value = nil])Arguments
weaponweapon- The scripted weapon.
flagOrTablestring/table- A flag name or a
{ flag = value }table. valuemixed, optional = nil- The flag value when you pass a name.
Returns
true on success.
Example
setWeaponFlags(turret, { disable_model = false, shoot_if_out_of_range = true })