- Documentation
- Shared functions
- getBlurLevel
Function
getBlurLevel
Returns the value from setBlurLevel (36 by default).
Syntax
int getBlurLevel()Differences from MTA:SA
- These MTA:SA arguments are not here:
player thePlayer
In MTA:SA
getBlurLevel(player thePlayer)Returns
Blur strength.
Example
outputDebugString("Rozmycie: " .. getBlurLevel())