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  1. Documentation
  2. Shared functions
  3. setWeather

Function

setWeather

Server and clientWorldIdentical to MTA:SA

Changes the weather immediately for every player. Numbers 0-22 are San Andreas weathers, e.g. 0 extra sunny, 1-7 different mixes of sun and clouds, 8 storm, 9 fog, 16 rain, 19 sandstorm. It stops a smooth change started with setWeatherBlended.

Syntax

bool setWeather(int id)

Arguments

idint
Weather number 0-255 (meaningful 0-22).

Returns

true on success, false for an out-of-range number.

Example

addCommandHandler("pogoda", function(player, _, id)
    if tonumber(id) then setWeather(tonumber(id)) end
end)

Notes

Client. In a client script - weather for this player only, until the next setWeather on the server.

See also