- Documentation
- Shared functions
- setSkyGradient
Function
setSkyGradient
Stores the sky colours: top (zenith) and bottom (near the horizon), each RGB 0-255.
Syntax
bool setSkyGradient([int topRed = 0, int topGreen = 0, int topBlue = 0, int bottomRed = 0, int bottomGreen = 0, int bottomBlue = 0])Arguments
topRedint, optional = 0- Top red.
topGreenint, optional = 0- Top green.
topBlueint, optional = 0- Top blue.
bottomRedint, optional = 0- Bottom red.
bottomGreenint, optional = 0- Bottom green.
bottomBlueint, optional = 0- Bottom blue.
Returns
true on success.
Example
setSkyGradient(40, 0, 80, 255, 120, 40)
Notes
Client. In a client script - a value for this player only (resetSkyGradient goes back to the server one).
State for scripts. The game sky depends on time and weather; this value does not change it yet.