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  2. Server events
  3. onPlayerTriggerEventThreshold

Event

onPlayerTriggerEventThreshold

ServerPlayersIdentical to MTA:SA

A player sends too many events and actions (over 100 per second). It may be a client script bug or a flooding attempt.

Handler

addEventHandler("onPlayerTriggerEventThreshold", root, function() ... end)

Source

source is the player.

Example

addEventHandler("onPlayerTriggerEventThreshold", root, function()
    kickPlayer(source, "Za dużo zdarzeń")
end)

See also