- Documentation
- Server events
- onPlayerResourceStart
Event
onPlayerResourceStart
A resource started on a player's client (after their onClientResourceStart), once per resource start. From now on you can send them triggerClientEvent from this resource.
Handler
addEventHandler("onPlayerResourceStart", root, function(loadedResource) ... end)Parameters
loadedResourceresource- The resource.
Source
source is the player.
Example
addEventHandler("onPlayerResourceStart", root, function(res)
if res == getThisResource() then
triggerClientEvent(source, "pokazMenu", resourceRoot)
end
end)