- Documentation
- Server events
- onPlayerSpawn
Event
onPlayerSpawn
A player appeared in the world (the first time or after death), e.g. after spawnPlayer.
Handler
addEventHandler("onPlayerSpawn", root, function() ... end)Differences from MTA:SA
- These MTA:SA parameters are not here:
float posX,float posY,float posZ,float spawnRotation,team theTeam,int theSkin,int theInterior,int theDimension
In MTA:SA
function(float posX, float posY, float posZ, float spawnRotation, team theTeam, int theSkin, int theInterior, int theDimension)Source
source is the player.
Example
addEventHandler("onPlayerSpawn", root, function()
giveWeapon(source, 22, 60)
end)