- Documentation
- Server events
- onPlayerNetworkStatus
Event
onPlayerNetworkStatus
The player's connection stalled (status 0, no data for over 12 seconds) or came back (1).
Handler
addEventHandler("onPlayerNetworkStatus", root, function(status, ticks) ... end)Parameters
statusint0stall,1recovered.ticksint- Event time.
Source
source is the player.
Example
addEventHandler("onPlayerNetworkStatus", root, function(status)
if status == 0 then setElementFrozen(source, true) else setElementFrozen(source, false) end
end)