- Documentation
- Shared functions
- getVehicleModelFromName
Function
getVehicleModelFromName
Turns a vehicle name into a model number, ignoring letter case and surrounding spaces, e.g. "infernus" → 411. It also recognises the names of new models from engineRequestModel. Ideal for commands like /v infernus.
Syntax
int getVehicleModelFromName(string name)Arguments
namestring- Vehicle name (English, as in the game).
Returns
The model ID, or false when the name is unknown.
Example
addCommandHandler("v", function(player, _, ...)
local model = getVehicleModelFromName(table.concat({ ... }, " "))
if not model then return outputChatBox("Nie ma takiego pojazdu.", player) end
local x, y, z = getElementPosition(player)
createVehicle(model, x + 3, y, z + 0.5)
end)