- Documentation
- Shared functions
- getVehicleName
Function
getVehicleName
Returns a vehicle's name based on its model, e.g. "Infernus", "Landstalker". For a new model from engineRequestModel it returns the name given at registration or the base model's name. Works on both sides.
Syntax
string getVehicleName(vehicle vehicle)Arguments
vehiclevehicle- The vehicle.
Returns
The name, or false.
Example
addEventHandler("onPlayerVehicleEnter", root, function(vehicle)
outputChatBox("Wsiadasz do: " .. getVehicleName(vehicle), source)
end)
See also
getVehicleNameFromModelReturns a vehicle name for a model number, e.g. 411 →"Infernus", without creating a vehicle. For a number outside 400-611 that is not a new vehicle it returnsfalse.getVehicleModelFromNameTurns a vehicle name into a model number, ignoring letter case and surrounding spaces, e.g."infernus"→ 411. It also recognises the names of new models fromengineRequestModel. Ideal for commands like/v infernus.