- Documentation
- Shared functions
- setVehicleLocked
Function
setVehicleLocked
Locks or unlocks a vehicle's doors for every player. Players cannot get into a locked vehicle (the game will not start entering). People already inside can still get out normally.
Syntax
bool setVehicleLocked(vehicle vehicle, bool locked)Arguments
vehiclevehicle- The vehicle.
lockedbooltrue= locked,false= unlocked.
Returns
true on success.
Example
addCommandHandler("zamek", function(player)
local vehicle = getPedOccupiedVehicle(player)
if not vehicle then return end
local locked = not isVehicleLocked(vehicle)
setVehicleLocked(vehicle, locked)
outputChatBox(locked and "Zamknieto." or "Otwarto.", player)
end)