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  2. Shared functions
  3. isVehicleOnGround

Function

isVehicleOnGround

Server and clientVehiclesIdentical to MTA:SA

Returns whether the vehicle stands on its wheels on the ground.

Syntax

bool isVehicleOnGround(vehicle element)

Arguments

elementvehicle
The vehicle.

Returns

true when on the ground.

Example

local vehicle = createVehicle(411, 2000, -1690, 13.5)
outputDebugString(tostring(isVehicleOnGround(vehicle)))

Notes

Client. In a client script it reads the game every frame (wheel suspension; bike, boat, plane - whether it is airborne). A vehicle this player does not drive (parked or driven by someone else) has no physics on this client - then true. On the server it is script state - use the client version to check driving.

Always the default value. The server does not receive this information from the game yet, so the function returns true. To detect flight use e.g. the vertical speed from getElementVelocity.

See also