- Documentation
- Shared functions
- isElementInWater
Function
isElementInWater
Checks whether an element is in water.
Syntax
bool isElementInWater(element theElement)Arguments
theElementelement- The element.
Returns
true if in water.
Example
setTimer(function()
for _, veh in ipairs(getElementsByType("vehicle")) do
if isElementInWater(veh) then
respawnVehicle(veh)
end
end
end, 10000, 0)
Notes
Client. In a client script: your own ped and streamed vehicles - from the game; other elements - position below the water surface.
Server. A player - from their game (swimming). A vehicle - from players within 80 m who see it; when nobody is nearby, the last known state stays (a sunk and abandoned car still returns true).