- Documentation
- Shared functions
- setElementVelocity
Function
setElementVelocity
Sets the element's velocity (1 is 50 m/s). On the client it works for your own character and vehicle; on the ground the ped's animation cancels horizontal movement, vertical always works.
Syntax
bool setElementVelocity(element theElement, float speedX, float speedY, float speedZ)Arguments
theElementelement- The element.
speedXfloat- X speed.
speedYfloat- Y speed.
speedZfloat- Z speed.
Returns
true on success.
Example
bindKey("lshift", "down", function()
local veh = getPedOccupiedVehicle(localPlayer)
if veh then
local vx, vy, vz = getElementVelocity(veh)
setElementVelocity(veh, vx * 1.5, vy * 1.5, vz)
end
end)