- Documentation
- Server functions
- removePlayerClothes
Function
removePlayerClothes
Removes a piece of a player's clothing. Accessories (hat, glasses, tattoo) disappear, while the shirt, trousers and shoes go back to the default look, because the game cannot draw a ped without them.
Syntax
bool removePlayerClothes(player thePlayer, int|string clothesType)Arguments
thePlayerplayer- The player.
clothesTypeint|string- Clothing part 0-17 or a name.
Returns
true on success.
Example
removePlayerClothes(player, "glasses")
See also
setPlayerClothesPuts a piece of clothing on a player; the same asaddPedClothes, with the argument order: texture, model, part. The fifth argument is a"RRGGBB"colour or a zone list. The player must use the CJ skin (0); the launcher wardrobe outfit (skin -1) is changed on a CJ copy that comes back after a skin change.resetPlayerClothesRemoves everything scripts put on the player (clothes and tattoos).getPlayerClothesReturns what a player wears on a body part: the texture, the model and the colour. Works on the server and on the client.