- Documentation
- Server functions
- getPlayerMapBoundingBox
Function
getPlayerMapBoundingBox
Returns the world rectangle shown on the player's open map.
Syntax
float getPlayerMapBoundingBox(player thePlayer)Arguments
thePlayerplayer- The player.Not in MTA:SA
Differences from MTA:SA
- Arguments in a different colour differ from MTA:SA.
In MTA:SA
getPlayerMapBoundingBox()Returns
minX, maxX, minY, maxY, or false when the map is closed.
Example
local x0, x1, y0, y1 = getPlayerMapBoundingBox(player)
if x0 then
outputServerLog(("Mapa: %.0f..%.0f, %.0f..%.0f"):format(x0, x1, y0, y1))
end