- Documentation
- Server functions
- setPlayerVoiceBroadcastTo
Function
setPlayerVoiceBroadcastTo
Sets who hears the player's voice: one element, a list of elements, or nil (everyone).
Syntax
bool setPlayerVoiceBroadcastTo(player thePlayer, mixed broadcastTo)Arguments
thePlayerplayer- The player.
broadcastTomixed- An element, a table of elements, or
nil.
Returns
true on success.
Example
setPlayerVoiceBroadcastTo(player, getPlayersInTeam(getPlayerTeam(player)))
Notes
Recipients. An empty table {} = nobody hears the player. A recipient in range hears them in 3D, a farther one like over a radio. nil restores the behaviour from the server settings.