- Documentation
- Server functions
- setPlayerBlurLevel
Function
setPlayerBlurLevel
Sets the motion blur for a player (0-255, root for everyone).
Syntax
bool setPlayerBlurLevel(player thePlayer, int level)Arguments
thePlayerplayer- A player or
root. levelint- Level 0-255.
Returns
true on success.
Example
setPlayerBlurLevel(root, 0)
Notes
State for scripts. The server stores the level and returns it from getPlayerBlurLevel; the game does not apply it yet.