- Documentation
- Server functions
- setVehicleDoorsUndamageable
Function
setVehicleDoorsUndamageable
Stores whether the vehicle's doors should be impossible to break off.
Syntax
bool setVehicleDoorsUndamageable(vehicle vehicle, bool value)Arguments
vehiclevehicle- The vehicle.
valuebooltrue= doors do not fall off.
Returns
true on success.
Example
local limo = createVehicle(409, 1480, -1740, 13.5)
setVehicleDoorsUndamageable(limo, true)
Notes
State for scripts. The game does not use this value yet. To put doors back, use setVehicleDoorState or fixVehicle.
See also
areVehicleDoorsUndamageableReturns the value set withsetVehicleDoorsUndamageable(falseby default).setVehicleDoorStateSets the state of one door (or the bonnet or boot) of a vehicle for every player: shut, ajar, dented or missing. Door numbers: 0 bonnet, 1 boot, 2 front left, 3 front right, 4 rear left, 5 rear right. A vehicle without that door simply will not show it.