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  2. Server functions
  3. setVehicleEntryPoints

Function

setVehicleEntryPoints

ServerVehiclesTrilogy Hub only

Stores custom entry points for a vehicle (a table of { x, y, z, seat } points).

Syntax

bool setVehicleEntryPoints(vehicle vehicle [, table list = nil])

Arguments

vehiclevehicle
The vehicle.
listtable, optional = nil
An array of { x = .., y = .., z = .., seat = .. } points; nil = default.

Returns

true on success.

Example

local bus = createVehicle(431, 1760, -1890, 13.6)
setVehicleEntryPoints(bus, { { x = 1761.5, y = -1886, z = 13.6, seat = 1 } })

Notes

State for scripts. The game still enters through its own doors; the points are for your own systems (e.g. entering with a key near a point).

See also