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  2. Server functions
  3. setVehicleWheelsRotation

Function

setVehicleWheelsRotation

ServerVehiclesTrilogy Hub only

Stores the rotation of each of a vehicle's four wheels in degrees.

Syntax

bool setVehicleWheelsRotation(vehicle vehicle [, float rl = 0, float rr = 0, float fl = 0, float fr = 0])

Arguments

vehiclevehicle
The vehicle.
rlfloat, optional = 0
Rear left wheel.
rrfloat, optional = 0
Rear right.
flfloat, optional = 0
Front left.
frfloat, optional = 0
Front right.

Returns

true on success.

Example

local vehicle = createVehicle(411, 2000, -1690, 13.5)
setVehicleWheelsRotation(vehicle, 0, 0, 30, 30)

Notes

State for scripts. Wheels in the game turn according to driving.

See also